Second Design Photo Analysis

I worked with another photo last night, and I didn’t have nearly the success with adjustments and filters as I did with the first photo. Now I need to think through why that is so. Here’s the new photo – driftwood from Vashon Island in Puget Sound.

Well, crap….seems like I did it again in saving…or not saving. I need to remember to save everything as a psd file first to preserve the layers, and then save each piece individually. Okay, bottom line, nothing really spoke to me with the different adjustments, so I need to think through why that is so.

Is it because this is a fairly abstract image to begin with, mostly line and color? Perhaps that is why I am so fascinated with tree bark to begin with. The lines, shadows, differing colors to create the texture. And this picture, knowing it is driftwood, also reeks of a hidden history after being tossed in the water and then left high and dry. But how would I create some of that mystery?

What initially prompted me to take a picture of this? Probably all the smooth curved lines and the knot.

Looks like all kinds of interesting lichen within all those folds. The colors are so subtle, but at the same time I see a nice interplay of line and shadow.

I look at that knot and see a captured sea spirit. The more I look at this one, the more I am intrigued by it. The curves are so soft amidst all that hardness.

Now that I look at a couple of additional questions, I am stumped. Main idea? I like the thought of a captured sea spirit. Areas worth keeping? I can see leaving out everything else from these two crops. Other elements to add? No clue. But as I ponder, the first thought that comes to mind is to carry the lichen out into a border, and maybe the overall piece doesn’t need to be square or rectangular, maybe more oval so that the spirit seems encased and surrounded but is really still there. Don’t know if that is making sense….

How and where can more pizazz be added? Again, no clue. But…perhaps a lot of thread painting would be needed for surface texture.

I can see this going to sketches as the next step and seeing what develops from there. Comments?

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